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Samurai warriors 2
Samurai warriors 2










samurai warriors 2

Then when looking at the mission mode, it boils down to a cliché set of objectives which play out in a more arcade-style fashion. The stories on offer are flimsy excuses for narrative and one can only assume that one good story would have been better than the six bland, overstretched stories. The game modes on offer equate to what is essentially a story mode which you can play as six unique characters and a mission mode. We understand that this grind is what fans of the series sign up for but even for what it is, it lacks substance.

samurai warriors 2

This would all be fine if the enemies were at all diverse, the attacks you can throw were in any way cohesive and easily chainable for quick combos or if the areas you thought in hard even a semblance of eye candy peppered around the screen. The gameplay is incredibly repetitive and will have you grinding your way through hundreds if not thousands of enemies in one mission just to reach the commander and finish off the stage. You’ll have six characters to choose from who all have unique attack patterns and skills and each have their own storylines. Predictably, this game follows the Samurai Warrior/Dynasty Warrior tried and tested format of providing opportunities to fight waves of enemies in barren, open areas before moving onto the next area to do the same.












Samurai warriors 2